We also have found various ways online to entertain ourselves, such as the OTT platforms and online gaming. It has forced everyone to adjust to the new normal, which has led to an inevitable surge in the use of digital technologies from work to socialization.
The COVID-19 pandemic has changed the course of life in many ways.
Nishka Kapoor, a law student at NALSAR University of Law in Hyderabad, India, discusses the proposed Online Gaming (Regulation) Bill, 2022 in India and its possible shortcomings.